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14/05/07259112

Painting



Mesh: 250 Faces / 336 Vertices
Tiles:2
This is Low Polygon object

14/05/07227238

Bookcase



Mesh: 2134 Faces / 3192 Vertices
Tiles:2
This is Medium Polygon object

14/05/07237375

Table Lamp



Mesh: 1251 Faces / 1170 Vertices
Tiles:1
This is Medium Polygon object

14/05/07223559

Chess Table



Mesh: 410 Faces / 790 Vertices
Tiles:1
This is Low Polygon object

14/05/07208262

Coffee Table



Mesh: 674 Faces / 1048 Vertices
Tiles:1
This is Low Polygon object

14/05/07206465

Coffee Table



Mesh: 642 Faces / 1244 Vertices
Tiles:2
This is Low Polygon object

14/05/07222895

Desk



Mesh: 870 Faces / 1406 Vertices
Tiles:2
This is Low Polygon object

14/05/07236643

Chair



Mesh: 558 Faces / 788 Vertices
Tiles:1
This is Low Polygon object

14/05/07206228

End Table



Mesh: 442 Faces / 604 Vertices
Tiles:1
This is Low Polygon object

14/05/07270461

Decor



Mesh: 1200 Faces / 1422 Vertices
Tiles:1
This is Medium Polygon object

14/05/07235359

Decor



Mesh: 1768 Faces / 2000 Vertices
Tiles:1
This is Medium Polygon object

14/05/07249939

Radio



Mesh: 812 Faces / 614 Vertices
Tiles:1
This is Low Polygon object

14/05/07230092

Easel



Mesh: 1472 Faces / 1178 Vertices
Tiles:1
This is Medium Polygon object

14/05/07226968

Table Light



Mesh: 468 Faces / 431 Vertices
Tiles:1
This is Low Polygon object

14/05/07255631

Television



Mesh: 752 Faces / 777 Vertices
Tiles:1
This is Low Polygon object

14/05/07209331

Wall Lamp



Mesh: 182 Faces / 229 Vertices
Tiles:1
This is Low Polygon object

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Install the CEP

Before using custom furniture for the first time you will need to make sure custom content is enabled in your game AND download and install the CEP from Mod The Sims.

You will also need to install the CEP again if you ever reinstall your game or add a new expansion or stuff pack.

If you have problems installing or using custom content please see these external links for futher information:

Poly Counts

All new mesh objects list the mesh complexity in terms of the number of faces and vertices which make up the object's polygon count.

Please remember that individual objects will not have any perceptible impact on game performance by themselves, it is how you furnish and use the entire lot space that may or may not cause game lag. Factors such as lot size, number of Sims and the total number of polygons for all objects will collectively influence how well the game runs.

In 2008 the cut-off points for our low, medium and high polygon designations were adjusted to reflect the general increase in computer performance since 2003 (when the standard recommendation of 800 F/V per tile was made by the game's developers).

  • Low: under 1200 F/V per tile
  • Medium: 1200 - 2800 F/V per tile
  • High: 2800 - 4000 F/V per tile

There are very few objects which are designated high poly and none that exceed 4000 F/V per tile to reflect the fact that The Sims 2 is a low-poly game.

More information about this issue is available in this support topic:

  • Around The Sims 2
  • XM Sims
  • Sims 2 Cri
  • Simply Styling
  • Web Design by The Fat Strawberry
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